Thursday, 16 December 2010

Childrens Film - Final Opening Sequence

Sixth Day - editing

The sixth day was the final day of editing. As Cameron was absent on this day, me and Fergus were working on the film on our own. The final day of editing went really well, although we did come across some sound errors, but we managed to fix them.
We managed to finish the clip in time, and we think it went quite successfully.

Wednesday, 15 December 2010

Fifth Day - Editing

As the fifth day was the day before the final day, we had quite a lot of editing to do. We quickly finished off adding the final effects to the footage, and then got started on the sound. We struggled to find a soundtrack that suited the storyline but at the same time, fitted in with the children film criteria. 
We also added a voice over for when Fergus is asking where he is. However, when we added the voice over, we lost all of our work we had done that lesson, which meant we had to re-do all the work we had done in that hour, in 30 minutes. 
Fortunately, we managed to re-do most of the editing we had already done, but it meant we still had a lot to do they next day. 

Fourth Day - Editing

On the fourth day we began to edit our film. We managed to collect the best images from what we filmed and put them in the order we wanted them in. This took quite a while as there were a lot of film to choose from.
After we done this, we began to add special effects to our film. We added a few effects to the images of Fergus playing the game to show that something was building up - that something was about to happen. We used the effect, light raise, to emphasis Fergus's frustration. We thought this effect worked pretty well.

After we had done this, we experimented with a range of effects to see if we could make the video game footage look slightly different to normal life. We decided to pick one next lesson as we had ran out of time.

Thursday, 9 December 2010

Third Day Of Filming

As we had finished filming the day before, we were able to upload the shots onto the computer and start editing the film. This gave us an advantage as we had an extra day to do editing. However, a lot of time was wasted while uploading the video, due to it not uploading properly. 

Once we had finally uploaded the film, we started to edit the shots. This turned out to be quite difficult as there were many shots to choose from. While filming we chose to record a few of the same shot, so we would have a choice when editing, but this turned out to make it a lot more difficult. 


Although we didn't get a lot of time to do much editing, we knew we had 3 more lessons to continue to edit, so we made sure the clips we did edit were to a good standard.

Second Day Of Filming

The second day of filming turned out to be a lot more successful, as we managed to film every shot we needed. We started off by filming in an ICT room that was available. We thought this was a good setting as we were able to make it dark, which added to the idea of a boy being in his room. We filmed many shots in the ICT room, and got all the first minute of our film recorded.


The day before we managed to book the green screen for the second day of filming. We were meant to be filming a shot of Fergus with a game/war zone back drop,  but unfortunately there was a mix up, and the green screen got doubled booked. Instead, we decided to go into the woods behind Long Road, as we thought this was also an appropriate setting for a war zone. The weather also added to the boys confusion to where he was, as it was grey and misty - making it difficult for him to figure out where he was.


While in the woods, we managed to shoot the rest of our film without complications. Fergus was creative with the surroundings, and made the shots interesting by adding dialogue, and different paces while exploring.


So overall, the second day of filming went really well, and we managed to finish all the shots.

First Day of Filming

The first day of filming turned out to be quite difficult as no free rooms were available, so we ended up focusing on the sound track. We thought this was an advantage to us, as it meant there was less to do once we had filmed. We managed to create a sound track which we thought would fit in with the film well.
However, we did manage to film a shot of the TV.


Due to not being able to find a free room, we also got time to think about what we were going to do the next day of filming.

Thursday, 2 December 2010

Story board and shot list

Our storyboard and shot list for our children's film


Shot List 


 Story board page 1

Story board page 2

Costumes and props

These are the appropriate costumes and props that will be included in our children's film:

We think the setting of an untidy room will show the audience that Fergus doesn't really care about much. 
This is one of the main props Fergus will be using while filming.   We think this will attract teenage as  the x box is a very popular form of entertainment for teenage and younger boys. 
While playing the x box, Fergus will be wearing an army helmet to show the audience that he enjoys playing army games.
While playing X Box, Fergus will chuck an empty can of coke behind him. This will show the audience that he isn't very considerate, and quite an untidy boy. 

The clothes Fergus will be wearing will be very average clothes. This shows that he is a normal boy and no different to anyone else.

Wednesday, 1 December 2010

Mood Board

This mood board reflects the visual style of your opening sequence.


 


Plan for filming

The opening of our film only features one character. This will be acted by Fergus who is playing a young boy. At the start of the movie he is sitting in a chair playing a computer game. For this location we are planning on using any free media classroom. We choose this location as it is smallish, making it seem as if he was at home and to use a mac screen to replicate the t.v screen he is playing on. In the second part of the film the young boy ends up being transported into the computer game. To replicate this we are planning on using the schools green room, to project a backdrop of a war zone making it seem as if the boy was in the video game.
In the our clip we will use several props. The first is a coke can this will be bought in by Cameron. Amy will bring in a sandwich. Finally Fergus will bring in a army hat and a Xbox controller.

Monday, 29 November 2010

Back to the future opening story board.

Task: Watch the opening of back to the future, then in groups make notes on key Mise en scene, sounds, shot types and framing.

We each had to focus on a specific micro element (Mise en scene, framing, sounds and shot types) and make notes on the opening sequence of the film.

Cameron - Mise En Scene
Amy - Sound
Fergus - Shot types and framing

We then had to transfer this information onto a story board.

We found this task quite easy as we all had experience in story boarding.
Story board - Back to the Future

Sunday, 28 November 2010

Chicken Run- Cameron

1 - The main target audience for chicken run would be a young one. The storyline is fairly straightforward making it easy to follow and understand. Main characters are easily distinguishable by shape and colour to help young kids from getting confused. However, jokes and characters are made relate able to adult life. Therefore giving Chicken run a overall wide spread target audience.

2 -  I would defiantly class this as a children's film.The plot and themes are understandable. Also violent or disturbing images are not prolonged for example when the chicken get decapitated. No bad language is used.

3 - Chicken run was directed by peter lord and nick park. It was made in the same studios which created Wallace and Gromit. It cost around $45 million to create and made a revenue of $224,834,56. The film won best British film and best visual effects in the BAFTA awards. The film was inspired by the Great escape. In the Great escape A group of P.O.W's Escape. Many references of the Great Escape are made throughout the film.


Opening children's film scene - Cameron Ward

The film would start with a black backdrop with  non-diagetic sound of gun shoots being fired. The screen then fades into a pov shot of a gun game on the TV. By now the non diagetic has turned into diegetic sound. it then cuts to a close shot of the boys face. He is shouting loudly at the TV screen. This the cuts to a over the shoulder of him and the screen. He continues to act aggressively towards the TV. The boy then switches of the console in anger. As he stands up the screen starts spinning. As the spinning stops he awakes to find him self inside the video game. This would then cut to a title sequence with the films soundtrack playing, displaying the film title in bright bold letters followed by the opening credits.

I would rate my film as a pg as it contains scenes with moderate violence set in fantasy e.g the video game.

Thursday, 25 November 2010

Childrens film classification project


We classed the clip of Indiana Jones as a PG. We decided this as some of the images that were shown may frighten some one of a younger age.

This screen shot is an example of a frightening image.


 
One reason for our decision was the length of the shot of the heart. The shot only lasted for around 3 or 4 seconds, this follows the criteria of a PG film that a frightening sequence should not be prolonged.

This screen shot is a reaction shot to what they are seeing.

This screen shot shows the viewer that what they are looking at is a disturbing image. We can see this by the look on their faces.

Violence in the clip is not very detailed and not shown on screen for very long.
the main bit of violence in this clip is shot with a long shot so it isn't detailed.







BBFC


  • The BBFC regulates not just as a statutory designated authority but also because they serve a socially useful function.
  • Through the efficient classification of the moving image into advisory and age-related categories, the provision of consumer advice and the maintenance of there archive:
  • They give the public information that empowers them to make appropriate viewing decisions for themselves and those in their care. We help to protect vulnerable viewers and society from the effects of viewing potentially harmful or unsuitable content while respecting adult freedom of choice.
  • They provide media industries with the security and confidence of cost-effective, publicly trusted regulation and help to protect providers of moving image content from inadvertent breaches of UK law.
  • They are able to assist Trading Standards officers in their enforcement role
  • We found the task difficult as it was hard to distinguish between a U and PG, as the criteria was very similar.

Wednesday, 24 November 2010

Fantasy Example of children's film - monster inc

  • The plot well outlined. We know what will happen in the film from the fist few minuets. Simple plot makes it easy for children to keep up with whats going on.
  • We see that it is made by pixar so we already expect a well made, funny, children's film.
  • Title- Bright and colourful 
  • The characters are engaging- look different. they are not scary- all children think there are monsters in the closet. 
  • he pace is slow- children can keep up
Fantasy adventure - Hybrid Genre 

Favourite Childrens Film

Ice Age
The film Ice Age appeals to children due to the bright colours and animation used. This gives the film a laid back, and fun look and stands out to children. 
Although this film is made to be fun, it also teaches children how friendship is important, and also that no matter what or who you are, you can always find friendship and you shouldn't judge a book by it's cover.
Genre
 Fantasy and Adventure is used as the genres of the film, this is called a hybrid genre.
  
The film is memorable because it takes the viewers on an adventure through the ice age and keeps in interesting yet entertaining through out the film. 
The film only has a few main characters, to make it easier for children to keep track of who is in the story and what is happening. 

Favourite Childrens Film

UP 

The film UP is memorable because it tells a great story, yet keeps it entertaining and doesn't get boring. 

It appeals to children by using bright colours and takes them on an adventure. The film has few characters meaning the children can follow the plot easily, and distinguish between the characters. 

The moral of the film is to never give up, and to keep a sense of adventure.

Disney-Pixar are trying to breach the gap between the children's film genre, with UP all ages can enjoy and relate to the film. The old man as a child full of imagination at the start of the film can help the older audience relate to their childhood. 


Monday, 22 November 2010

Evaluation
While making our preliminary task, we learnt to:
- add sounds to our clip
- how to add transitions
- how to use the camera

We thought we worked well together while making our preliminary task, we all added our own ideas and all had our own roles while filming.

Monday, 15 November 2010

Story board ideas

The preliminary task was to plan and film a childrens film. This task was created to help us understands the shot types involved, and the planning process. We had to write a story board of what our film was going to involve and the specific shot types we were going to use.
 
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